Template:Engine Limits: Difference between revisions
Jump to navigation
Jump to search
(Svengine removed the software renderer) |
mNo edit summary |
||
| Line 10: | Line 10: | ||
| Default max number of server entities ({{code|MAX_EDICTS}}) || 900 || 1200 || {{Tooltip|line=dashed|Xash sends MAX_EDICTS from the server in multiplayer|600 - 8192}} || 8192 | | Default max number of server entities ({{code|MAX_EDICTS}}) || 900 || 1200 || {{Tooltip|line=dashed|Xash sends MAX_EDICTS from the server in multiplayer|600 - 8192}} || 8192 | ||
|- | |- | ||
| Absolute max number of server entities (via [[liblist.gam]] edits) || 2048 || 2048 || 8192 || | | Absolute max number of server entities (via [[liblist.gam]] edits) || 2048 || 2048 || 8192 || 8192 | ||
|- | |- | ||
| Maximum number of temporary entities ({{code|MAX_TEMPENTS}}) || 500 || {{N/A}} || 300 - 2048 || {{N/A}} | | Maximum number of temporary entities ({{code|MAX_TEMPENTS}}) || 500 || {{N/A}} || 300 - 2048 || {{N/A}} | ||
| Line 18: | Line 18: | ||
| Maximum number of beams ({{code|MAX_BEAMS}}) || 64 || {{N/A}} || 64 - 512 || 256 | | Maximum number of beams ({{code|MAX_BEAMS}}) || 64 || {{N/A}} || 64 - 512 || 256 | ||
|- | |- | ||
| Maximum number of visible entities in the package ({{code|MAX_VISIBLE_PACKET}}) || 256 || 1024 || 2048 || | | Maximum number of visible entities in the package ({{code|MAX_VISIBLE_PACKET}}) || 256 || 1024 || 2048 || 512 | ||
|- | |- | ||
| Maximum number of pre-cacheable models and sprites ({{code|MAX_MODELS}}) || 512 || {{N/A}} || 1024 (4096 in FWGS) || 8192 | | Maximum number of pre-cacheable models and sprites ({{code|MAX_MODELS}}) || 512 || {{N/A}} || 1024 (4096 in FWGS) || 8192 | ||
Latest revision as of 09:42, 5 November 2025
The above documentation is transcluded from Template:Engine Limits/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.
Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages.