Trigger ignite arrows: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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==Outputs==
==Outputs==
* {{O Targetname}}
* {{O Targetname}}
==See Also==
*[[trigger_ignite]]{{tf2}}
*[[env_entity_maker]]
*[[Fire]]

Revision as of 19:12, 27 October 2025

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trigger_ignite_arrows is a brush entity available in Team Fortress 2 Team Fortress 2.

Entity Description

Area used to mark spots that will ignite arrows.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).


Inputs

  • EnableDisable:
Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

See Also