Bot npc decoy: Difference between revisions
Jump to navigation
Jump to search

m (Classifying as model entity) |
No edit summary |
||
Line 1: | Line 1: | ||
{{LanguageBar}} | {{Tf2 topicon}}{{LanguageBar}} | ||
{{CD|CTFDecoy|file1=tf_weapon_decoy.cpp}} | {{CD|CTFDecoy|file1=tf_weapon_decoy.cpp}} | ||
{{this is a|model entity|game=Team Fortress 2|name=bot_npc_decoy}} | {{this is a|model entity|game=Team Fortress 2|name=bot_npc_decoy}} |
Latest revision as of 12:12, 7 October 2025


![]() |
---|
CTFDecoy |
![]() |
bot_npc_decoy
is a model entity available in Team Fortress 2.
An unused NextBot entity in Team Fortress 2 intended to be used for the scrapped Decoy weapon.
If this entity has an owner, then it will set its model and team to reflect the owner's class or disguise, and run forward in a straight line. Otherwise this entity will not spawn since it deletes itself upon not having an owner.
Dedicated Console Variables and Commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
tf_decoy_lifetime | int | The lifespan of this entity in seconds. |