Trigger tractorbeam: Difference between revisions

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(grammar, removed stub because... theres really nothing more to add)
(Documented setvelocitylimittime)
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{{warning|This entity will crash the game if manually created in Hammer!}}
{{warning|This entity will crash the game if manually created in Hammer!}}
==Inputs==
{{I|setvelocitylimittime|Set the velocity limit of objects in the beam. |param=float}}

Revision as of 19:02, 15 August 2025

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it crashes the game when other necessary entities are not present..

trigger_tractorbeam is a brush entity available in Portal 2 Portal 2. It is a trigger that is emitted from a prop_tractor_beam and works with a projected_tractor_beam_entity to create an anti-gravity state for the player, and to pull/push the player away/towards the funnel model.

Warning.pngWarning:This entity will crash the game if manually created in Hammer!

Inputs

setvelocitylimittime <floatRedirectInput/float>
Set the velocity limit of objects in the beam.