Talk:Source 2013: Difference between revisions
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SirYodaJedi (talk | contribs) (→New cvars in HL2 20th anniversary update: new section) |
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* [[mat_specular_scalar_hl2]] | * [[mat_specular_scalar_hl2]] | ||
* [[r_lightmap_bicubic]] | * [[r_lightmap_bicubic]] | ||
== Source code leak == | |||
Leaked in 2020? Didn't it happen somewhere in 2017 or 2018? nillerusr started porting leaked Source Engine to Android before 2020, as shown by the upload date of this video: [https://www.youtube.com/watch?v=ocPByhSukRQ Half-Life 2 Android Touch Beginning - YouTube]. |
Revision as of 12:32, 14 August 2025
Should Mapbase be in the "Third-party Source 2013 branches" section?
When you refer to a Third-party Source branch you mean the engine's been modified but Mapbase does not modify the engine at all, rather it's a set of improvements to the Source SDK 2013 game code. So should it be in the section or not? I want to hear what you people think. --Mv (talk) 07:28, 7 December 2023 (PST)
- That's what I've been saying for a while, it's a mod and not an engine branch. I say it shouldn't be on the navbox, but other may think otherwise -Equalizer5118, an idiot who cant spel (talk) 07:31, 7 December 2023 (PST)
New cvars in HL2 20th anniversary update
I can't remember where these go, so plopping them here for now.
Source code leak
Leaked in 2020? Didn't it happen somewhere in 2017 or 2018? nillerusr started porting leaked Source Engine to Android before 2020, as shown by the upload date of this video: Half-Life 2 Android Touch Beginning - YouTube.