Template:Preserved entity/strings: Difference between revisions
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(Russian translate) |
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| en = 1 | | en = 1 | ||
| sk = 1 | | sk = 1 | ||
| ru = 1 | |||
}} | }} | ||
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| sk = '''Toto je {{L|lang=sk|s_PreserveEnts|prezervovaná entita}}{{#ifeq:{{{entity}}}|all|.| v {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/> | | sk = '''Toto je {{L|lang=sk|s_PreserveEnts|prezervovaná entita}}{{#ifeq:{{{entity}}}|all|.| v {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/> | ||
<small>Ak hra má mechanizmus ako resetovať kolo {{L|lang=sk|S_PreserveEnts#Behavior|tak to môže spôsobiť problémy}}.</small> | <small>Ak hra má mechanizmus ako resetovať kolo {{L|lang=sk|S_PreserveEnts#Behavior|tak to môže spôsobiť problémy}}.</small> | ||
| ru = '''Это {{L|s_PreserveEnts|сохраняемый объект}}{{#ifeq:{{{entity}}}|во всех играх|.| в {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/> | |||
<small>Если игра использует механизм перезапуска раундов, то этот объект будет {{L|S_PreserveEnts#Behavior|вести себя иначе остальных}}.</small> | |||
}} | }} |
Latest revision as of 10:36, 21 July 2025
Number of strings:1
Approximate status of translation:
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This is a preserved entity in 









If the game has round restart mechanics this entity may not behave as expected.










If the game has round restart mechanics this entity may not behave as expected.