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Spotlight end: Difference between revisions

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(Port of https://src-ents.shoutwiki.com/wiki/Spotlight_end)
 
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{{ent not in fgd|nolink=1|because=there's no reason to use it}}
{{ent not in fgd|nolink=1|because=there's no reason to use it}}
{{CD|CSpotlightEnd|file1=spotlightend.cpp}}
{{CD|CSpotlightEnd|file1=spotlightend.cpp}}
{{this is a|point entity|name=spotlight_end}} It's the dynamic light created by a select few entities which emit spotlights, such as {{ent|point_spotlight}}. '''Kill''' input on this entity may crash the game instantly.
{{this is a|point entity|name=spotlight_end}} It's the dynamic light created by a select few entities which emit spotlights, such as {{ent|point_spotlight}}.  
{{bug|'''Kill''' input on this entity may crash the game instantly.|tested={{hl2}},{{bms}}}}


[[Category:Lighting]]
[[Category:Lighting]]

Latest revision as of 08:48, 16 July 2025

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because there's no reason to use it.
C++ Class hierarchy
CSpotlightEnd
CBaseEntity
C++ spotlightend.cpp

spotlight_end is a point entity available in all Source Source games. It's the dynamic light created by a select few entities which emit spotlights, such as point_spotlight.

Icon-Bug.pngBug:Kill input on this entity may crash the game instantly.  (tested in: Half-Life 2,Black Mesa)