Ammo rpgclip (GoldSrc): Difference between revisions
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{{this is a|point entity|name=ammo_rpgclip|engine=GoldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[weapon_rpg_(GoldSrc)|weapon_rpg]]</code> weapon. | {{this is a|point entity|name=ammo_rpgclip|engine=GoldSrc|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[weapon_rpg_(GoldSrc)|weapon_rpg]]</code> weapon. | ||
Latest revision as of 03:11, 25 June 2025
ammo_rpgclip
is a point entity available in Half-Life,
Half-Life: Opposing Force, and
Half-Life: Blue Shift. Ammo used for the
weapon_rpg
weapon.
Key values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
Flags
- 2048 : "Not in Deathmatch"
Categories:
- Point entities
- Non-internal Half-Life entities
- Half-Life entities
- Half-Life point entities
- Non-internal Half-Life: Opposing Force entities
- Half-Life: Opposing Force entities
- Half-Life: Opposing Force point entities
- Non-internal Half-Life: Blue Shift entities
- Half-Life: Blue Shift entities
- Half-Life: Blue Shift point entities
- Non-internal GoldSrc base entities
- GoldSrc base entities
- GoldSrc base point entities
- Half-Life Entities