Showtriggers toggle: Difference between revisions
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Entity classname can be specified as first parameter to choose which triggers' visibility to toggle (for example <code>showtriggers_toggle trigger_hurt</code>). | Entity classname can be specified as first parameter to choose which triggers' visibility to toggle (for example <code>showtriggers_toggle trigger_hurt</code>). | ||
== ConVar showtriggers == | |||
There is also a cvar <code>showtriggers</code>. When set to 1 then trigger based entities will spawn in visible state. Their visibility can still be toggled by <code>showtriggers_toggle</code>. | |||
== See Also == | == See Also == | ||
* [[CBaseTrigger]] | * [[CBaseTrigger]] | ||
== External links == | == External links == |
Latest revision as of 16:39, 31 May 2025

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showtriggers_toggle
is a console command available in all Source games. It is used to switch the visibility of triggers derived from CBaseTrigger. (can also show trigger_vphysics_motion and trigger_transition which aren't derived from CBaseTrigger)
Entity classname can be specified as first parameter to choose which triggers' visibility to toggle (for example showtriggers_toggle trigger_hurt
).
ConVar showtriggers
There is also a cvar showtriggers
. When set to 1 then trigger based entities will spawn in visible state. Their visibility can still be toggled by showtriggers_toggle
.
See Also
External links
- tf2branch definition link[Todo]