Director resource: Difference between revisions

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m (Setting bug notice hidetested=1 param on page where the bug might not need tested in param specified)
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{{ent not in fgd|nolink=1|because=it spawns automatically when requaried, also useless for general user}}
{{ent not in fgd|nolink=1|because=it spawns automatically when requaried, also useless for general user}}
{{this is a|point entity|name=director_resource|game=Black Mesa}} It is the director from [[Black Mesa: Elimination|elimination]] game mode. Probably an Artificial Intelligence that controls some events and the appearance of zombies, similar to the director from {{l4d|4}}. Spawns automatically with multiplayer game if {{command|mp_coop}} are using 1 value. All inputs and outputs are same as [[CBaseEntity]].
{{this is a|logical entity|name=director_resource|game=Black Mesa}} It is the director from [[Black Mesa: Elimination|elimination]] game mode. Probably an Artificial Intelligence that controls some events and the appearance of zombies, similar to the director from {{l4d|4}}. Spawns automatically with multiplayer game if {{command|mp_coop}} are using 1 value. All inputs and outputs are same as [[CBaseEntity]].


Represented by class <code>CDirectorResource</code>.
Represented by class <code>CDirectorResource</code>.

Revision as of 17:14, 24 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it spawns automatically when requaried, also useless for general user.

director_resource is a logical entity available in Black Mesa Black Mesa. It is the director from elimination game mode. Probably an Artificial Intelligence that controls some events and the appearance of zombies, similar to the director from Left 4 Dead Left 4 Dead. Spawns automatically with multiplayer game if mp_coop are using 1 value. All inputs and outputs are same as CBaseEntity.

Represented by class CDirectorResource.

Note.pngNote:Kill on this entity will cause game crash.
Icon-Bug.pngBug:Sometimes ent_text director_resource and ent_info director_resource cause null pointer situation, the reason is unknown.
NullPrtDirectorResource.jpg