Info timescale controller: Difference between revisions
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Warning:This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.
Bug:The value saves after a death, level transition or level change (only if level changed via console).
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{{warning|This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.}} | {{warning|This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.}} | ||
{{bug|hidetested=1|The value saves after a death, level transition or level change (only if level changed via console).}} | {{bug|hidetested=1|The value saves after a death, level transition or level change (only if level changed via console).}} | ||
== Inputs == | == Inputs == | ||
{{I|SetTimescale|param=float|Sets the value of {{code|host_timescale}}.}} | {{I|SetTimescale|param=float|Sets the value of {{code|host_timescale}}.}} | ||
{{I|RestoreTimescale|param=void|Restores the value of {{code|host_timescale}} back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.}} | {{I|RestoreTimescale|param=void|Restores the value of {{code|host_timescale}} back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.}} |
Revision as of 05:50, 22 May 2025

info_timescale_controller
is a logical entity available in Black Mesa. This is host_timescale controller entity. host_timescale is one of the console commands that controlls time, with this you can slow down or speed up time.
Represented by class CInfoTimescaleController
.


Inputs
- SetTimescale <float >
- Sets the value of host_timescale.
- RestoreTimescale <void>
- Restores the value of host_timescale back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.