Info timescale controller: Difference between revisions
		
		
		
		
		
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Warning:This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.
Bug:The value saves after a death, level transition or level change (only if level changed via console).
		
	
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{{warning|This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.}}  | {{warning|This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.}}  | ||
{{bug|hidetested=1|The value saves after a death, level transition or level change (only if level changed via console).}}  | {{bug|hidetested=1|The value saves after a death, level transition or level change (only if level changed via console).}}  | ||
== Inputs ==    | == Inputs ==    | ||
{{I|SetTimescale|param=float|Sets the value of {{code|host_timescale}}.}}  | {{I|SetTimescale|param=float|Sets the value of {{code|host_timescale}}.}}  | ||
{{I|RestoreTimescale|param=void|Restores the value of {{code|host_timescale}} back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.}}  | {{I|RestoreTimescale|param=void|Restores the value of {{code|host_timescale}} back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.}}  | ||
Revision as of 04:50, 22 May 2025

info_timescale_controller  is a   logical entity  available in 
 Black Mesa. This is host_timescale controller entity. host_timescale is one of the console commands that controlls time, with this you can slow down or speed up time.
Represented by class CInfoTimescaleController.
Inputs
- SetTimescale <float>
 - Sets the value of 
host_timescale. 
- RestoreTimescale <void>
 - Restores the value of 
host_timescaleback to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.