Npc crabsynth: Difference between revisions

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(→‎Entity Description: added some more info.)
m (Classifying as model entity)
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[[File:crabsynth.jpg|250px|right|thumb]]
[[File:crabsynth.jpg|250px|right|thumb]]
{{obsolete|entity=1}}
{{obsolete|entity=1}}
{{this is a|point entity|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|game3=Half-Life 2: Deathmatch|name=npc_crabsynth}}
{{this is a|model entity|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|game3=Half-Life 2: Deathmatch|name=npc_crabsynth}}


==Entity Description==
==Entity Description==

Revision as of 06:14, 19 May 2025

Crabsynth.jpg
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

npc_crabsynth is a model entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, and Half-Life 2: Deathmatch Half-Life 2: Deathmatch.

Entity Description

A Crabsynth which is equipped with jet turbine on its stomach, and a hatch housing a gatling gun.
Not actually in the game but it was going to be. The model is visible in the last pod ride on the citadel (ds_citadel_05), in form of a monster_generic.