Prop dropship container: Difference between revisions
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{{ent not in fgd}} | {{ent not in fgd}} | ||
{{CD|CCombineDropshipContainer|file1=1}} | {{CD|CCombineDropshipContainer|file1=1}} | ||
{{this is a| | {{this is a|model entity|name=prop_dropship_container|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|game3=Half-Life 2: Lost Coast|game4=Half-Life 2: Deathmatch}} This entity is automatically spawned in the map when {{ent|npc_combinedropship}} is configured to carry soldier crate - the black container carrying [[npc_combine_s|combine soldiers]] and letting them out when dropship lands on the ground. | ||
Revision as of 03:33, 19 May 2025
| CCombineDropshipContainer |
prop_dropship_container is a model entity available in
Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two,
Half-Life 2: Lost Coast, and
Half-Life 2: Deathmatch. This entity is automatically spawned in the map when npc_combinedropship is configured to carry soldier crate - the black container carrying combine soldiers and letting them out when dropship lands on the ground.
Keyvalues / Inputs / Outputs are same as prop_physics.
ConVars
| Cvar/Command | Parameters or default value | Descriptor | Effect |
|---|---|---|---|
| sk_dropship_container_health | 750 |
See Also
Categories:
- CBaseAnimating
- Model entities
- Half-Life 2 entities
- Half-Life 2 model entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One model entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two model entities
- Half-Life 2: Lost Coast entities
- Half-Life 2: Lost Coast model entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch model entities
- Prop entities