Template:Preserved entity/strings: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
(Added German.)
Line 1: Line 1:
{{Strings subpage
{{Strings subpage
| number = 1  
| number = 1  
| de = 1
| en = 1
| en = 1
| sk = 1
| sk = 1
Line 16: Line 17:
| string-to-translate = '''This is a [[s_PreserveEnts|preserved entity]]{{#ifeq:{{{entity}}}|all|.|&nbsp;in {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/>
| string-to-translate = '''This is a [[s_PreserveEnts|preserved entity]]{{#ifeq:{{{entity}}}|all|.|&nbsp;in {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/>
<small>If the game has round restart mechanics this entity may [[S_PreserveEnts#Behavior|not behave as expected]].</small>
<small>If the game has round restart mechanics this entity may [[S_PreserveEnts#Behavior|not behave as expected]].</small>
| de = '''Dies ist ein {{L|lang=de|s_PreserveEnts|aufbewahrtes Objekt}}{{#ifeq:{{{entity}}}|all|.|&nbsp;in {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/>
<small>Wenn das Spiel rundenbasierte Neustart-Mechanismen hat, kann es sein, dass dieses Objekt {{L|lang=de|S_PreserveEnts#Behavior|sich nicht wie erwartet verhält}}.</small>


| sk = '''Toto je {{L|lang=sk|s_PreserveEnts|prezervovaná entita}}{{#ifeq:{{{entity}}}|all|.|&nbsp;v {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/>
| sk = '''Toto je {{L|lang=sk|s_PreserveEnts|prezervovaná entita}}{{#ifeq:{{{entity}}}|all|.|&nbsp;v {{{in|}}}{{PreservedEnt/switch|{{{entity}}}}}}}'''<br/>

Revision as of 06:02, 11 May 2025

English (en)Deutsch (de)Slovenčina (sk)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
To preview translated strings, select languages on the top right bar.
Icon-gnome-document-open.pngDocumentation
Number of strings:1
Approximate status of translation:English (en) 100% Deutsch (de) 100% Slovenčina (sk) 100% 
Recycle-warning.png
This is a preserved entity in Counter-Strike: SourceHalf-Life 2: DeathmatchDay of Defeat: SourceTeam Fortress 2Left 4 DeadLeft 4 Dead 2Alien SwarmAlien Swarm: Reactive DropPortal 2Counter-Strike: Global Offensive
If the game has round restart mechanics this entity may not behave as expected.