Player mp: Difference between revisions

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(Created page with "{{CD|CHL1MP_Player|base=CHL1_Player|file1=hl1/hl1mp_player.cpp}} {{ent not in fgd|nolink=2}} {{for|the singleplayer version of this entity|<tt>player (Half-Life: Source)|pla...")
 
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{{ent not in fgd|nolink=2}}
{{ent not in fgd|nolink=2}}
{{for|the singleplayer version of this entity|<tt>[[player (Half-Life: Source)|player]]</tt>}}
{{for|the singleplayer version of this entity|<tt>[[player (Half-Life: Source)|player]]</tt>}}
{{this is a|point entity|name=player_mp|game=Half-Life: Source}}
{{this is a|entity|name=player_mp|game=Half-Life: Source}}


This entity does not have any KeyValues or inputs beyond those inherited from [[CBasePlayer]].
This entity does not have any KeyValues or inputs beyond those inherited from [[CBasePlayer]].

Revision as of 10:55, 30 April 2025

C++ Class hierarchy
CHL1MP_Player
CHL1_Player
CBasePlayer
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity
C++ hl1/hl1mp_player.cpp
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
For the singleplayer version of this entity, see player.

player_mp is an entity available in Half-Life: Source Half-Life: Source.

This entity does not have any KeyValues or inputs beyond those inherited from CBasePlayer.