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$cliptotextures (GoldSrc): Difference between revisions

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(Removed redirect to $cliptotextures)
Tag: Removed redirect
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{{tabsBar|main=gs|base=$cliptotextures}}
{{tabsBar|main=gs|base=$cliptotextures}}
{{stub}}
{{obsolete|type=QC command}}
{{obsolete|type=QC command}}
{{this is a|QC command|name=$cliptotextures|engine=goldsrc}} By default, vanilla [[StudioMDL (GoldSrc)|StudioMDL]] crops textures to the UVs; this command disables that behavior. Since {{scsdk|2}}'s StudioMDL doesn't crop textures, this command is obsolete and inert.
{{this is a|QC command|name=$cliptotextures|engine=goldsrc}} By default, vanilla [[StudioMDL (GoldSrc)|StudioMDL]] crops textures to the UVs; this command disables that behavior. Since {{scsdk|2}}'s StudioMDL doesn't crop textures, this command is obsolete and inert.

Revision as of 11:10, 25 March 2025

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Obsolete-notext.png
This QC command is obsolete. Its use is discouraged.

$cliptotextures is a QC command available in all GoldSrc GoldSrc games.

Warning.pngWarning:
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{goldsrc}} template. This can most likely be fixed by setting the value of the {{{engine}}} parameter to GoldSrc.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

By default, vanilla StudioMDL crops textures to the UVs; this command disables that behavior. Since Sven Co-op SDK Sven Co-op SDK's StudioMDL doesn't crop textures, this command is obsolete and inert.