Template:This is a/strings: Difference between revisions
Jump to navigation
Jump to search
Note:The following languages do not support the new parameter {{{for the shader}}} which is located in "this is a" string:
(Finished Spanish conjugation) |
mNo edit summary |
||
Line 56: | Line 56: | ||
|entity | |entity | ||
|point entity | |point entity | ||
|brush entity | |||
|mesh entity | |mesh entity | ||
|path entity = es una | |path entity = es una | ||
Line 95: | Line 96: | ||
|entity | |entity | ||
|point entity | |point entity | ||
|brush entity | |||
|mesh entity | |mesh entity | ||
|path entity = eliminada | |path entity = eliminada | ||
Line 117: | Line 119: | ||
|entity | |entity | ||
|point entity | |point entity | ||
|brush entity | |||
|mesh entity | |mesh entity | ||
|path entity = interna | |path entity = interna |
Revision as of 15:56, 24 March 2025
Number of strings:27
Approximate status of translation:
100%
100%
81.48%
62.96%
92.59%
100%
96.3%
92.59%
96.3%
100%
Approximate status of translation:















- {{{this}}} {{{dx}}} is a {{{cut}}} {{{internal}}} {{{type}}} {{{for the shader}}} available in {{{in}}}{{{since}}}{{{before}}}{{{except}}}{{{except-multi}}}.
- This
- cut
- internal
- console command
- console variable
- entity
- point entity
- brush entity
- mesh entity
- path entity
- QC command
- Pixel shader
- Vertex shader
- material shader parameter
- for the {{{shader}}} shader
- all {{{engine}}} games
- since {{{since}}}
- before {{{before}}}
- except {{{except}}}
- 1
- 1 and 2
- 1, 2, and 3
- 1, 2, 3, and 4
- 1, 2, 3, 4, and 5
- 1, 2, 3, 4, 5, and 6
- The necessary parameter {{{1}}} has not been specified.