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Item shells (GoldSrc): Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{Orphan|date=January 2024}}
{{cD|CItemAmmoShells|goldsrc=1}}
 
{{this is a|point entity|<!--sprite=1-->|name=item_shells|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create the Shell Armor Box for the <code>[[weapon_supershotgun_(GoldSrc)|weapon_supershotgun]]</code> Weapon.
{{this is a|point entity|<!--sprite=1-->|name=item_shells|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create the Shell Armor Box for the <code>[[weapon_supershotgun_(GoldSrc)|weapon_supershotgun]]</code> Weapon.



Revision as of 07:58, 18 March 2025

C++ Class hierarchy
CItemAmmoShells
CItemAmmo
CQuakeItem
CBaseEntity
C++ quake_items.cpp

item_shells is a point entity available in Deathmatch Classic Deathmatch Classic. This entity is used to create the Shell Armor Box for the weapon_supershotgun Weapon.

Key Values

This item doesnt have Key Values.

Flags

Big : [1] !FGD
If ticked doubles the amount of ammo given, also changes the viewmodel.
PlacementTip.pngWorkaround:Not in .FGD by default. Use this .FGD file to get this working.
Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.