Item health (GoldSrc): Difference between revisions
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{{ | {{CD|CItemHealth|goldsrc=1}} | ||
{{this is a|point entity|name=item_health|<!--sprite=1-->|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create the healthpack. | {{this is a|point entity|name=item_health|<!--sprite=1-->|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create the healthpack. | ||
Revision as of 08:53, 18 March 2025
| CItemHealth |
item_health is a point entity available in
Deathmatch Classic. This entity is used to create the healthpack.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
Flags
- Rotten : [1]
- If enabled, this health item uses a different model and give 15 HP instead of the default 25 HP.
- Megahealth : [2]
- If enabled, this health item uses a different model and give 100 HP instead of the default 25 HP. This is the only variant of health that can make the player HP goes beyond 100 HP (the max. limit being 250 HP).
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.