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Item artifact invisibility (GoldSrc): Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{Orphan|date=January 2024}}
{{CD|CItemPowerupInvisibility |goldsrc=1}}
 
{{this is a|point entity|name=item_invisibility<!--sprite=1-->|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create the Invisibility Powerup.
{{this is a|point entity|name=item_invisibility<!--sprite=1-->|engine=GoldSrc|game=Deathmatch Classic}} This entity is used to create the Invisibility Powerup.



Revision as of 07:49, 18 March 2025

C++ Class hierarchy
CItemPowerupInvisibility
CItemPowerup
CQuakeItem
CBaseEntity
C++ quake_items.cpp

item_invisibility is a point entity available in Deathmatch Classic Deathmatch Classic. This entity is used to create the Invisibility Powerup.

Key Values

Target (target) <targetname>
Target Destination.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.


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