Source SDK Base 2013: Difference between revisions

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(Redirected page to Source SDK 2013)
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(Removed redirect to Source SDK 2013)
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#REDIRECT [[Source SDK 2013]]
'''Source SDK Base 2013''' is a game/tool available to all Steam users which, as the name suggest, is locked to {{src13|1}} engine branch, to prevent incompatible engine updates from making your mod unusable.
{{Useful redirect}}
=== SDK Base versions ===
There are two versions of Source SDK Base(s) 2013:
* {{src13mp|1|nt=sdk}} (AppID: 243750 - {{Steam|launch/243750|Click to Install}})
** {{Note|This branch originally runs on {{src13mp|1}}, but it has been upgraded to {{Tf2branch|1}}, which might be incompatible with mods built on legacy version of {{src13mp|1}} (that runs on {{src13mp|1}}).
To downgrade to legacy version of Source SDK Base 2013 Multiplayer, follow the instructions:
:1. Open Steam, go to '''Source SDK 2013 Multiplayer''', right click Properties
:2. A window will open. Go to "Betas", select {{Code|previous2021}} beta branch.
:3. Steam will automatically re-download the files. Once it's done, run Source SDK Base 2013 MP as normal, or use it's tools.
}}
* {{src13sp|1|nt=sdk}} (AppID: 243730 - {{Steam|launch/243730|Click to Install}})
=== Compiling code ===
To set up Source SDK 2013 and compiling the game, see:
* [[Source SDK 2013|Setting up Source SDK Base 2013 Multiplayer (TF2 branch)]]
* [[Source SDK 2013|Setting up Source SDK Base 2013 Singleplayer]]
[[Category:Source SDK]]

Revision as of 05:06, 22 February 2025

Source SDK Base 2013 is a game/tool available to all Steam users which, as the name suggest, is locked to Source 2013 engine branch, to prevent incompatible engine updates from making your mod unusable.

SDK Base versions

There are two versions of Source SDK Base(s) 2013:

To downgrade to legacy version of Source SDK Base 2013 Multiplayer, follow the instructions:

1. Open Steam, go to Source SDK 2013 Multiplayer, right click Properties
2. A window will open. Go to "Betas", select previous2021 beta branch.
3. Steam will automatically re-download the files. Once it's done, run Source SDK Base 2013 MP as normal, or use it's tools.

Compiling code

To set up Source SDK 2013 and compiling the game, see: