Info zombie spawn: Difference between revisions
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Bug:Trying to spawn spitter or jockey will result in common infected being spawned with a model of spitter or jockey respectively [todo tested in ?]
Workaround:Using a commentary_zombie_spawner will spawn spitters and jockeys
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{{this is a|point entity|name=info_zombie_spawn|series=Left 4 Dead}} It is used to spawn a zombie manually. Generally, it is recommended to leave zombie spawning to the AI Director, however there may be uses for it, such as spawning a Tank in a train car like in The Sacrifice. | {{this is a|point entity|name=info_zombie_spawn|series=Left 4 Dead}} It is used to spawn a zombie manually. Generally, it is recommended to leave zombie spawning to the AI Director, however there may be uses for it, such as spawning a Tank in a train car like in The Sacrifice. | ||
{{Bug|Trying to spawn spitter or jockey will result in common infected being spawned with a model of spitter or jockey respectively}} | {{Bug|Trying to spawn spitter or jockey will result in common infected being spawned with a model of spitter or jockey respectively}} | ||
{{workaround|Using a commentary_zombie_spawner will spawn spitters and jockeys}} | |||
__NOTOC__ | __NOTOC__ | ||
==Keyvalues== | ==Keyvalues== | ||
Revision as of 17:38, 29 January 2025
| CInfoZombieSpawn |
info_zombie_spawn is a point entity available in ![]()
Left 4 Dead series. It is used to spawn a zombie manually. Generally, it is recommended to leave zombie spawning to the AI Director, however there may be uses for it, such as spawning a Tank in a train car like in The Sacrifice.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Population (population) <string>
- Zombie population to choose among.
- Attack On Spawn (AttackOnSpawn) <boolean> (removed since
) - Whether this zombie should always attack on spawn. Note that this only affects Tanks and Witches at this time, all others always attack on spawn.
- Pitch Yaw Roll (Y Z X) (angles) <angles>
- Angles spawned zombie will have
Inputs
- SpawnZombie
- Spawn a zombie now.
Outputs
- OnSpawnNormal
- Fired when the spawner creates a Common Infected.
- OnSpawnSmoker
- Fired when the spawner creates a Smoker.
- OnSpawnBoomer
- Fired when the spawner creates a Boomer.
- OnSpawnHunter
- Fired when the spawner creates a Hunter.
- OnSpawnWitch
- Fired when the spawner creates a Witch.
- OnSpawnTank
- Fired when the spawner creates a Tank.
See also
- commentary_zombie_spawner - An alternative entity for spawning common, special, and boss infected
- Left 4 Dead Infected Populations