Mat picmip: Difference between revisions
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Note:This is the same as the "Texture Detail" menu in the graphics settings, but with more options.
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== States == | == States == | ||
Has a range of -10 to 4. Values higher than 2 require {{cmd|sv_cheats}} in most games. Values lower than -1 require {{cmd|sv_cheats}} in most games other than {{tf2|2}}. | Has a range of -10 (depending on some games) to 4. Values higher than 2 require {{cmd|sv_cheats}} in most games. Values lower than -1 require {{cmd|sv_cheats}} in most games other than {{tf2|2}}. | ||
; mat_picmip -1 : Sets Very High mipmapping level. | ; mat_picmip -1 : Sets Very High mipmapping level. | ||
; mat_picmip 0 : Sets High mipmapping level. | ; mat_picmip 0 : Sets High mipmapping level. |
Revision as of 01:07, 8 January 2025


mat_picmip
is a console variable available in all Source games.
Specifies only one level of mipmapping to be displayed.

States
Has a range of -10 (depending on some games) to 4. Values higher than 2 require sv_cheats in most games. Values lower than -1 require sv_cheats in most games other than Team Fortress 2.
- mat_picmip -1
- Sets Very High mipmapping level.
- mat_picmip 0
- Sets High mipmapping level.
- mat_picmip 1
- Sets Medium mipmapping level.
- mat_picmip 2
- Sets Low mipmapping level.