Ammo buckshot: Difference between revisions

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{{Ent not in fgd}}
{{Ent not in fgd}}
{{CD|CItemAmmoBuckshot|file1=item_ammo.cpp}}
{{CD|CItemAmmoBuckshot|nolink=1|file1=item_ammo.cpp}}
{{this is a|entity|name=ammo_buckshot|game=Counter-Strike: Source}}
{{this is a|entity|name=ammo_buckshot|game=Counter-Strike: Source}}
It is an invisible ammunition entity for {{ent|weapon_m3}} and {{ent|weapon_xm1014}}.
It is an invisible ammunition entity for {{ent|weapon_m3}} and {{ent|weapon_xm1014}}.

Revision as of 04:00, 30 October 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CItemAmmoBuckshot
CItemAmmo
CItem
CBaseAnimating
CBaseEntity
C++ item_ammo.cpp

ammo_buckshot is an entity available in Counter-Strike: Source Counter-Strike: Source. It is an invisible ammunition entity for weapon_m3 and weapon_xm1014.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities