$cbox: Difference between revisions
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A model will be culled as soon as the clipping bounding box is no longer in view of the camera. | A model will be culled as soon as the clipping bounding box is no longer in view of the camera. | ||
If the [[coordinates]] of the | If the [[coordinates]] of the clipping bounding box are all zero, <code>[[$bbox]]</code> is used instead. | ||
==Syntax== | ==Syntax== | ||
Revision as of 19:14, 19 October 2024
$cbox is a QC command available in all
Source games. It sets the clipping bounding box for the model. This box is used for the culling of models in the game for optimization.
A model will be culled as soon as the clipping bounding box is no longer in view of the camera.
If the coordinates of the clipping bounding box are all zero, $bbox is used instead.
Syntax
$cbox (min x) (min y) (min z) (max x) (max y) (max z)