Env gargantua flame: Difference between revisions

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{{ent not in fgd|nolink=1}}
{{ent not in fgd|nolink=1}}
{{this is a|point entity|name=env_gargantua_flame|game=Black Mesa}} This entity used by {{ent|npc_gargantua}} to perform a fire attack. Attempt to spawn this entity via {{command|ent_create|env_gargantua_flame}} console command will cause entity kill and play the fire sound once.
{{this is a|entity|name=env_gargantua_flame|game=Black Mesa}} This entity used by {{ent|npc_gargantua}} to perform a fire attack. Attempt to spawn this entity via {{command|ent_create|env_gargantua_flame}} console command will cause entity kill and play the fire sound once.
{{back |Black Mesa Level Creation}}
{{back |Black Mesa Level Creation}}


==Inputs==  
== Keyvalues ==
{{IO|SetLife|param=float|Sets specified life time. Automatically fires by {{ent|npc_gargantua}} when it uses a fire attack.}}
{{KV Targetname}}
{{IO|Extinguish|param=void|Extinguishes flame. Automatically fires by {{ent|npc_gargantua}} when it stops a fire attack.}}
{{I BaseEntity|base=1}}


==Outputs==
== Inputs ==  
{{O BaseEntity|}}
{{I|SetLife|param=float|Sets specified life time. Automatically fires by {{ent|npc_gargantua}} when it uses a fire attack.}}
{{I|Extinguish|param=void|Extinguishes flame. Automatically fires by {{ent|npc_gargantua}} when it stops a fire attack.}}

Revision as of 10:05, 26 September 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

env_gargantua_flame is an entity available in Black Mesa Black Mesa. This entity used by npc_gargantua to perform a fire attack. Attempt to spawn this entity via ent_create env_gargantua_flame console command will cause entity kill and play the fire sound once.

Black Mesa Level Creation

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

SetLife <floatRedirectInput/float>
Sets specified life time. Automatically fires by npc_gargantua when it uses a fire attack.
Extinguish <void>
Extinguishes flame. Automatically fires by npc_gargantua when it stops a fire attack.