Category:GoldSrc Textures: Difference between revisions
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<li> [[Detail textures (GoldSrc)|Detail Textures]] (map textures only) | <li> [[Detail textures (GoldSrc)|Detail Textures]] (map textures only) | ||
<li> [[AllocBlock]] optimization (for map textures; dictated by lightmaps, which are always 16 luxels per texel, regardless of texture scale | <li> [[AllocBlock]] optimization (for map textures; dictated by lightmaps, which are always 16 luxels per texel, regardless of texture scale | ||
<li> MatCap "Chrome" textures ([[ | <li> MatCap "Chrome" textures ([[MDL]]s only) | ||
<li> [[Func_wall (GoldSrc)|func_wall]] (actually required for certain texture rendermodes) | <li> [[Func_wall (GoldSrc)|func_wall]] (actually required for certain texture rendermodes) | ||
<li> Brush entity {{mono|rendermode}}s, WAD texture characters, MDL texture flags | <li> Brush entity {{mono|rendermode}}s, WAD texture characters, MDL texture flags |
Revision as of 14:50, 15 September 2024
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Pages in category "GoldSrc Textures"
The following 7 pages are in this category, out of 7 total.