GlobalLitSimple: Difference between revisions
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(Shaders from original Dota 2, which wasnt documented here before.) |
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{{this is a|pixel shader|name=GlobalLitSimple|since=Dota 2}} | {{this is a|pixel shader|name=GlobalLitSimple|since=Dota 2}} | ||
{{Todo|More documentation, and which shaders? Also it's only present in Dota 2 pre-Reborn/Source 1, and | {{Todo|More documentation, and which shaders? Also it's only present in Dota 2 pre-Reborn/Source 1, used in both brush and models and alot of Dota 2 [[VTF|textures]] are using them. Confirm which parameters work and which one does not.}} | ||
=== Basics === | === Basics === |
Revision as of 04:29, 11 September 2024
GlobalLitSimple
is a Pixel shader available in all Source games since
Dota 2.
Todo: More documentation, and which shaders? Also it's only present in Dota 2 pre-Reborn/Source 1, used in both brush and models and alot of Dota 2 textures are using them. Confirm which parameters work and which one does not.
Basics
$basetexture
$decal
$detail
$surfaceprop
Transparency
$alpha
$alphatest
$distancealpha
$nocull
$translucent
Texture Organization
%keywords
%notooltexture
%tooltexture