$layertint1: Difference between revisions
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{{ | {{This is a|shader parameter|name=$layertint1|shader=WorldVertexTransition|game=Counter-Strike: Global Offensive}} It allows for the individual tinting of a layer. | ||
== Parameters and Effects == | == Parameters and Effects == |
Revision as of 10:18, 10 August 2024


$layertint1
is a material shader parameter for the WorldVertexTransition shader available in Counter-Strike: Global Offensive. It allows for the individual tinting of a layer.