Quake series: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Multipage removal)
Line 1: Line 1:
{{langsp}}
{{LanguageBar}}
{{stub}}
 
'''Quake''' is a series of loosely-related FPS games by {{w|id Software}}. The first game's engine was used as the basis for the {{gldsrc|2|nt=2}}, later known as ''GoldSrc'', and elements of code the first two games remain in all {{valve|2}} engines.
'''Quake''' is a series of loosely-related FPS games by {{w|id Software}}. The first game's engine was used as the basis for the {{gldsrc|2|nt=2}}, later known as ''GoldSrc'', and elements of code the first two games remain in all {{valve|2}} engines.


Line 20: Line 22:
* {{dmc|4}} ({{gldsrc}}; by {{valve|3.1}})
* {{dmc|4}} ({{gldsrc}}; by {{valve|3.1}})
* {{dmcr|4}} ({{src13mp}})
* {{dmcr|4}} ({{src13mp}})
{{quake games}}
[[Category:Series pages]]
[[Category:Quake]]

Revision as of 10:17, 12 July 2024

English (en)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

Quake is a series of loosely-related FPS games by Wikipedia icon id Software. The first game's engine was used as the basis for the GoldSrc Half-Life Engine, later known as GoldSrc, and elements of code the first two games remain in all Valve Valve engines.

The Quake series consists of the following titles:

Additionally, the following mods and fangames are set in the Quake franchise: