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Revision as of 04:52, 12 July 2024

 
<BSP

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For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.
BSP38 is the map format used by  Quake II.
 Quake II. 
 Valve heavily modified the format to create Source 1's BSP format.
 Valve heavily modified the format to create Source 1's BSP format.
External links
- Quake 2 BSP File Format documentation by Max McGuire
























