Collaborate: Difference between revisions
No edit summary |
Angry Beaver (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{AlphaModSmall|engine=Source|download=}} | {{AlphaModSmall|engine=Source|download=}} | ||
== What is it? == | == What is it? == | ||
Collaborate is an upcoming [[Half-Life 2]] MP | Collaborate is an upcoming [[Half-Life 2]] MP team play modification. | ||
The focus is working together but the goals can change and so can the role you play. | |||
Cooperating with the solider beside you fighting the enemy regardless of who's an NPC and who's a player, that’s collaboration. | |||
There will be two game play types, coop and team play. | |||
In the coop mode all the players work together as one team. The goal is to work together and follow the levels storyline through to the finish. Are you Combine subjugating the rebel outpost or rebels liberating a prison? Whatever the goal every player is your ally and your enemy is straight ahead. | |||
Team play will consist of a combine and a rebel team. Each team will consist of a Commander, Players, and NPC's. Commanders are special players that can control and create NPC forces to aid you or hinder the enemy. The objective is for each team to compete to complete their own objective and prevent the enemy from achieving theirs. Are the rebels fighting to overrun a combine base or are both teams are trying to outlast the other? Fight with all you have because you’re up against real opponents. | |||
== Features == | == Features == |
Revision as of 14:24, 18 August 2006
This mod for Source is currently in development.
What is it?
Collaborate is an upcoming Half-Life 2 MP team play modification. The focus is working together but the goals can change and so can the role you play. Cooperating with the solider beside you fighting the enemy regardless of who's an NPC and who's a player, that’s collaboration.
There will be two game play types, coop and team play. In the coop mode all the players work together as one team. The goal is to work together and follow the levels storyline through to the finish. Are you Combine subjugating the rebel outpost or rebels liberating a prison? Whatever the goal every player is your ally and your enemy is straight ahead. Team play will consist of a combine and a rebel team. Each team will consist of a Commander, Players, and NPC's. Commanders are special players that can control and create NPC forces to aid you or hinder the enemy. The objective is for each team to compete to complete their own objective and prevent the enemy from achieving theirs. Are the rebels fighting to overrun a combine base or are both teams are trying to outlast the other? Fight with all you have because you’re up against real opponents.
Features
- Teamplay-based gameplay with commanders and squads
- Commander who can spawn & control NPCs & equipment and give squads orders
- Players can form squads, up to 4 players per squad
- Special system that waits with starting the map which allows you to wait at your friends
- All HL2SP & EP1 enemies (probably all EP2 enemies too)
- High quality maps
- Improved network- & lagcompensation-code
- Series of levels, with transitions
- Spectators
- Voicecomm
- Damage & teamplay based points-system
- Drop weapons/ammunition/batteries
- New NPCs
Planned
- Multipassenger vehicles
- Per game statistics
Help wanted
At the moment we are recruiting. If you join us: there are no deadlines. You may do when you want and you may use your own ideas. You may use your work in other mods and even release it earlier in other mods.
URGENTLY NEEDED
- Modeller
- New objects like trees, weapons, equipment and characters (playermodels, new NPCs)
- Animator
- Animate characters, weapons
- Skinner
- Skin characters, weapons, equipment'
Welcome
- Mapper
- Concept artist
- GUI, new NPCs, levels
- Coders
- GUI, new NPCs'
- Sound artists
- Voicecomm, new music, extra sounds NPCs
Please post a topic at our forum or email to dutchmega@gmail.com, with some previous work, when you are interested.
Collaborate Team
- Vaber: Mapper, coder
- CrabbyData: Mapper, concept artist
- dutchmega: Founder, lead coder
- Starbug: Mapper
- Angry Beaver: Mapper, modeller
Freelancers
- Dolphineye: Coder
- Slugtrooper: Mapper
Media
More media at moddb