Npc turret ceiling: Difference between revisions
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Warning:This turret is really strong, and when it dies, the sound stays.
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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==Outputs== | ==Outputs== | ||
*{{o basenpc}} | *{{o basenpc}} | ||
* '''OnDeploy''' | |||
: Turret is becoming active and dangerous. | |||
* '''OnRetire''' | |||
: Turret is becoming inactive and harmless. | |||
==See Also== | ==See Also== |
Revision as of 18:50, 16 April 2006
Entity Description
A Combine turret attached to the ceiling. Rarely used in Half-Life 2 (if at all), in favor of its cousin npc_combine_camera.


Keyvalues
Flags
Inputs
Outputs
- Template:O basenpc
- OnDeploy
- Turret is becoming active and dangerous.
- OnRetire
- Turret is becoming inactive and harmless.