Prop energy ball: Difference between revisions
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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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{{stub}} | {{stub}} | ||
{{distinguish|prop_combine_ball}} | {{distinguish|prop_combine_ball}} | ||
{{CD|CPropEnergyBall|base=CPhysicsProp}} | |||
{{this is a|point entity|series=Portal|name=prop_energy_ball}} | {{this is a|point entity|series=Portal|name=prop_energy_ball}} | ||
prop_energy_ball is a testing element used in [[portal]]. However, the entity is still usable in Portal 2 but you have to fix the texture. This entity has a very similar appearance to [[prop_combine_ball]] and has functions similar to prop_combine_ball. | prop_energy_ball is a testing element used in [[portal]]. However, the entity is still usable in Portal 2 but you have to fix the texture. This entity has a very similar appearance to [[prop_combine_ball]] and has functions similar to prop_combine_ball. | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV Targetname}} | ||
==Inputs== | ==Inputs== | ||
{{IO|Explode|Explode.}} | {{IO|Explode|Explode.}} | ||
{{IO|SetTime|Set how much time the ball should have left before exploding.|only={{P2CE}}}} | {{IO|SetTime|Set how much time the ball should have left before exploding.|only={{P2CE}}}} | ||
==See also== | ==See also== | ||
* | * {{ent|point_energy_ball_launcher}} | ||
* | * {{ent|prop_combine_ball}} |
Revision as of 07:14, 2 July 2024
Not to be confused with prop_combine_ball.
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CPropEnergyBall |
prop_energy_ball
is a point entity available in Portal series.
prop_energy_ball is a testing element used in portal. However, the entity is still usable in Portal 2 but you have to fix the texture. This entity has a very similar appearance to prop_combine_ball and has functions similar to prop_combine_ball.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Explode
- Explode.