Func fire extinguisher: Difference between revisions
Jump to navigation
Jump to search

Confirm:Most likely false description but that's the FGD description of this
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
No edit summary |
||
Line 1: | Line 1: | ||
<!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{this is a|brush entity|name=func_fire_extinguisher|game=Left 4 Dead}} It is a brush entity that will fade out any ragdolls that touch it. | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}} | ||
{{CD|CFuncFireExtinguisher}} | |||
{{this is a|brush entity|name=func_fire_extinguisher|game=Left 4 Dead}} It is a brush entity that will fade out any ragdolls that touch it. | |||
{{confirm|Most likely false description but that's the FGD description of this}} | |||
== Keyvalues == | == Keyvalues == | ||
Line 6: | Line 9: | ||
== Inputs == | == Inputs == | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
== | == See Also == | ||
{{ | * {{ent|func_extinguisher}} |
Revision as of 16:25, 27 June 2024


![]() |
---|
CFuncFireExtinguisher |
func_fire_extinguisher
is a brush entity available in Left 4 Dead. It is a brush entity that will fade out any ragdolls that touch it.

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.