Half-Life High Definition Content: Difference between revisions
(→Gallery: - correctly spelled on readme, on gamebanana it was misspelled.) |
(Added PC screenshot. Also other info about PC versions does not have every models in HD.) |
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The High Definition Content originated in the Dreamcast version, and later, {{hlps2|4}}. The poly-count of many of the models was increased, though not to the same extent as the current High Definition Content. | The High Definition Content originated in the Dreamcast version, and later, {{hlps2|4}}. The poly-count of many of the models was increased, though not to the same extent as the current High Definition Content. | ||
The High Definition Pack on Steam contains only the animations required for Half-Life, Blue Shift and Opposing Force, making many mods that use skinned Half-Life models unusable. | The High Definition Pack on Steam contains only the animations required for Half-Life, Blue Shift and Opposing Force, making many mods that use skinned Half-Life models unusable. Some models such as Holographic Assistant does not have their HD versions, unlike {{hlps2|4}}. | ||
In {{hls|4}}, the High Definition Pack used in this game, which was [https://github.com/ValveSoftware/Source-1-Games/issues/1238 added in 2013] was later discovered to be [https://gamebanana.com/mods/239220 originated from GameBanana], instead of reusing the one created by Gearbox. It is currently unknown whether Valve licensed it or stolen this pack and using it without licensing it (through [https://steamcommunity.com/games/280/announcements/detail/2001012563991970199 Valve did credit the original author]), and it's still remain existed in game files to this day. | In {{hls|4}}, the High Definition Pack used in this game, which was [https://github.com/ValveSoftware/Source-1-Games/issues/1238 added in 2013] was later discovered to be [https://gamebanana.com/mods/239220 originated from GameBanana], instead of reusing the one created by Gearbox. It is currently unknown whether Valve licensed it or stolen this pack and using it without licensing it (through [https://steamcommunity.com/games/280/announcements/detail/2001012563991970199 Valve did credit the original author]), and it's still remain existed in game files to this day. | ||
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== Gallery == | == Gallery == | ||
=== {{PC|1}} === | === {{PC|1}} === | ||
{{Todo|Add screenshot.}} | {{Todo|Add more screenshot.}} | ||
<gallery mode=nolines heights=256px widths=384px> | |||
HL_HD_models_comparison_-_Original_vs_HD.jpg|Comparison between original and HD models of [[monster_human_grunt|HECU soldiers]] | |||
</gallery> | |||
=== {{PS2|1}} / {{Dreamcast|1}} === | === {{PS2|1}} / {{Dreamcast|1}} === | ||
<gallery mode=nolines heights=256px widths=384px> | <gallery mode=nolines heights=256px widths=384px> | ||
File:HL PS2 Hazard Course health charger screenshot.png|The HD [[Health Charger]] from the PS2 version of {{hl|4}}. | File:HL PS2 Hazard Course health charger screenshot.png|The HD [[Health Charger]] from the PS2 version of {{hl|4}}. Also this is the only version of the game that has the Holographic Assistant (Gina Cross) model in High Definition. | ||
</gallery> | </gallery> | ||
=== {{hls|1}} (High Definition - Source) === | === {{hls|1}} (High Definition - Source) === | ||
{{Todo|Add screenshot.}} | {{Todo|Add screenshot.}} | ||
Revision as of 23:17, 22 June 2024
The Half-Life High Definition Content was the content used to increasing texture quality and more polygons for models. It is included with the Half-Life: Blue Shift installation of Half-Life (which allowed for various custom content packs, such as ones made by users). With the release of Blue Shift on Steam, the content was added as an on-demand update (although it was never mentioned).
The High Definition Content originated in the Dreamcast version, and later,
Half-Life (PS2). The poly-count of many of the models was increased, though not to the same extent as the current High Definition Content.
The High Definition Pack on Steam contains only the animations required for Half-Life, Blue Shift and Opposing Force, making many mods that use skinned Half-Life models unusable. Some models such as Holographic Assistant does not have their HD versions, unlike
Half-Life (PS2).
In
Half-Life: Source, the High Definition Pack used in this game, which was added in 2013 was later discovered to be originated from GameBanana, instead of reusing the one created by Gearbox. It is currently unknown whether Valve licensed it or stolen this pack and using it without licensing it (through Valve did credit the original author), and it's still remain existed in game files to this day.
Gallery
PC
Comparison between original and HD models of HECU soldiers
PlayStation 2 / Dreamcast
The HD Health Charger from the PS2 version of
Half-Life. Also this is the only version of the game that has the Holographic Assistant (Gina Cross) model in High Definition.