Point training gravity gloves: Difference between revisions
Jump to navigation
Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
(Fix the page using deprecated templates that aren't fully relevant to Source 2 games) |
||
Line 7: | Line 7: | ||
{{IO|Enable|Enable.}} | {{IO|Enable|Enable.}} | ||
{{IO|OnComplete|Fired when the training is over.}} | {{IO|OnComplete|Fired when the training is over.}} | ||
{{I BaseEntity (Source 2)}} | |||
{{I | |||
== Outputs == | == Outputs == | ||
{{O | {{O BaseEntity|s2=1}} |
Revision as of 11:57, 19 June 2024
point_training_gravity_gloves
is a point entity available in Half-Life: Alyx. It is an entity that helps with the gravity glove training.
Keyvalues
Targetname:
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Entity Scripts (vscripts) <scriptlist> (in all games since
)
- Space delimited list of VScript files (without file extension) that are executed after all entities have spawned. The scripts are all executed in the same script scope, later ones overwriting any identical variables and functions.
Inputs
- Enable
- Enable.
- OnComplete
- Fired when the training is over.
Base:
- RunScriptFile
- Load and execute a script file.
- RunScriptCode
- Execute a fragment of script code.
- CallScriptFunction
- Call a script function.
- CallPrivateScriptFunction
- Calls a script function from this entity's private script scope.
- CallGlobalScriptFunction
- Calls a script function in the global script scope.
- Kill
- Removes this entity from the world.
- KillHierarchy
- Removes this entity and all its children from the world.
- AddOutput
- Adds an entity I/O connection to this entity. Parameter format: OutputName→TargetName→InputName→Parameter→Delay→MaxRefires
- FireUser1 to FireUser4
- Fires the respective
OnUser
outputs; see User Inputs and Outputs.