User:Speedvoltage: Difference between revisions
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Revision as of 12:55, 18 June 2024
Current VDC moderator
Do you have a question or need assistance? Don't hesitate to ask! We're here to help!
Contributions to the VDC
- Self-Founded Contributions
- Angled Geometry
- Methods of Creating Angled Geometry In A Level
- Complex Brush Creation
- Creating Complex and Interesting Brushwork In A Level
- Trigger Events Between Levels
- Triggering events between levels
- Engine Hunk Overflow
- Acknowledging and fixing the Engine Hunk Overflow error
- Angled Geometry
- Additions to Pre-Existing Pages/Categories
- Hammer Clipping Tool
- Minor Page Fixes
- Weaponstrip Entity For GoldSrc
- Added Code Fix For Ammo HUD
- 3D Skybox
- Added Information About Brushes Inside Of 3D Skybox
- Wedge And Sphere
- Additional Information
- Navigation Nodes
- Expanded Page: Building The Node Graphs
- Creating Displacements
- Expanded Page With Additional Information
- Compile Freezes
- Expanded Page: VRAD Lightmap Optimization
- Leaks
- Expanded Page: Information On False Leaks
- Light Spot (GoldSrc)
- Expanded Page: Pointing Light Spot At Target
- Tool TextureS for GoldSrc
- Added missing information on certain tool textures.
- Hammer Clipping Tool