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== See also == | == See also == | ||
* {{hl2if|4}} is a mod of {{ep2|4}} that aims to recreate [https://web.archive.org/web/20220526211151/http://www.marclaidlaw.com/epistle-3/ Epistle Three] (by | * {{hl2if|4}} is a mod of {{ep2|4}} that aims to recreate [https://web.archive.org/web/20220526211151/http://www.marclaidlaw.com/epistle-3/ Epistle Three] (by {{cow|Marc Laidlaw}}), the plot of {{hl2ep3|4}}. | ||
== External links == | == External links == |
Revision as of 21:15, 25 May 2024

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Half-Life 2: Episode Three is a cancelled game that was intended to wrap up the
Half-Life 2 Episodic Trilogy. Announced in May 2006 with a supposed release of 2007, it was one of the most anticipated video games of all time, but ended up becoming an infamous case of vaporware[1]. Any chance of the game being released was diminished with the release of
Half-Life: Alyx in 2020, which retconned the ending of
Half-Life 2: Episode Two.
Similarly, Half-Life 3 was in development at some point in 2013-2014, which was planned to use procedurally generated levels, but it's was also cancelled early in development as the
Source 2 engine at the time was unfinished[2].
Announcements
It was hinted in a 2007 CVG interview that Episode 3 would have taken place in the arctic base[3]. It was also been stated by Valve that this would have ended the Half-Life 2 story arc, but not the Half-Life series[4].
See also
Half-Life 2: Infinite Finality is a mod of
Half-Life 2: Episode Two that aims to recreate Epistle Three (by
Marc Laidlaw), the plot of
Half-Life 2: Episode Three.
External links
Half-Life 2: Episode Three on Wikipedia