Item megahealth: Difference between revisions

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[[File: item_megahealth.png | right | 300px]]
[[File: item_megahealth.png | right | 300px]]


{{this is a|point|name=item_megahealth|game=SiN Episodes}} It is a [[health]] item that replenishes 100 of the player's health regardless of difficulty setting and is compared to other health related objects in the game, capable of doubling the amount of health points to 200; making it a powerful substitute when optained.
{{this is a|point entity|name=item_megahealth|game=SiN Episodes}} It is a [[health]] item that replenishes 100 of the player's health regardless of difficulty setting and is compared to other health related objects in the game, capable of doubling the amount of health points to 200; making it a powerful substitute when optained.


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Latest revision as of 19:13, 17 May 2024

List of SE1 entities
Item megahealth.png

item_megahealth is a point entity available in SiN Episodes SiN Episodes. It is a health item that replenishes 100 of the player's health regardless of difficulty setting and is compared to other health related objects in the game, capable of doubling the amount of health points to 200; making it a powerful substitute when optained.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Outputs

OnPlayerTouch
Fires when the player touches this item. !activator is the player.
OnUse
Fired when the Use input is given.