Info player logo: Difference between revisions
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[[File: info_player_start.png | thumb | right | 300px | info_player_logo in Hammer. The face is a reference to [[Gordon Freeman]].]] | [[File: info_player_start.png | thumb | right | 300px | info_player_logo in Hammer. The face is a reference to [[Gordon Freeman]].]] | ||
{{this is a| | {{this is a|point entity|game1=Counter-Strike: Global Offensive|name=info_player_logo|game=Counter-Strike: Source|game2=Left 4 Dead|game3=Left 4 Dead 2}} | ||
Revision as of 16:53, 17 May 2024

info_player_logo in Hammer. The face is a reference to Gordon Freeman.
info_player_logo
is a point entity available in Counter-Strike: Source,
Counter-Strike: Global Offensive,
Left 4 Dead, and
Left 4 Dead 2.
Entity description
This is for background maps in multiplayer games. All players will spawn here, and there will be no class menu, team menu, or HUD. Use info_player_start in singleplayer games.
This is for logo maps for demos.[Clarify] Don't use it if there shall be gameplay on the map, otherwise all human players will be stuck with the orientation of this entity and they cannot move nor shoot. Gameplay is impossible.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Categories:
- Stubs
- Point entities
- Non-internal Counter-Strike: Source entities
- Counter-Strike: Source entities
- Counter-Strike: Source point entities
- Non-internal Counter-Strike: Global Offensive entities
- Counter-Strike: Global Offensive entities
- Counter-Strike: Global Offensive point entities
- Non-internal Left 4 Dead entities
- Left 4 Dead entities
- Left 4 Dead point entities
- Non-internal Left 4 Dead 2 entities
- Left 4 Dead 2 entities
- Left 4 Dead 2 point entities
- Player spawn entities