Script tauremoval: Difference between revisions

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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{ent not in game}}
{{ent not in game}}
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{{this is a|e0|series=Half-Life 2|name=script_tauremoval}} It was meant to be used for a cut [[weapon_gauss|Tau Cannon]] removal sequence in the [[Highway 17]] chapter. The entity no longer exists in retail Half-Life 2, although it is still defined in the FGD.
{{this is a|point entity|game=Half-Life 2|game1=Half-Life 2: Episode One|game2=Half-Life 2: Episode Two|game3=Half-Life 2: Deathmatch|name=script_tauremoval}} It was meant to be used for a cut [[weapon_gauss|Tau Cannon]] removal sequence in the [[Highway 17]] chapter. The entity no longer exists in retail Half-Life 2, although it is still defined in the FGD.
[[Category:Entities]]
[[Category:Entities]]

Revision as of 16:50, 17 May 2024

Info-red.png
This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.

script_tauremoval is a point entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, and Half-Life 2: Deathmatch Half-Life 2: Deathmatch. It was meant to be used for a cut Tau Cannon removal sequence in the Highway 17 chapter. The entity no longer exists in retail Half-Life 2, although it is still defined in the FGD.