Svengine: Difference between revisions

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{{svengine|4}} (also known as {{svengine|1|nt=1}}) is a third-party {{GoldSrc|4}} branch using licenced code. It is a modified version of the {{GoldSrc|1}} engine that was introduced around version 5.0 of {{svencoop|4}} and has enhancements such as allowing larger levels, higher entity limit, Hor+ FOV support, improved audio via FMOD and increased engine limitations.
{{svengine|4}} is a third-party {{GoldSrc|4}} branch using licenced code. It is a modified version of the {{GoldSrc|1}} engine that was introduced around version 5.0 of {{svencoop|4}} and has enhancements such as allowing larger levels, higher entity limit, Hor+ FOV support, improved audio via FMOD and increased engine limitations.


== Features ==
== Features ==
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*'''Tools'''
*'''Tools'''
**Custom fork of ZHLT 3.4 map compiler tools designed specifically for this particular branch. Based on Vluzacn's fork (build 34) and compatible with both 32-bit and 64-bit platforms.
**Custom fork of ZHLT 3.4 map compiler tools designed specifically for this particular branch. Based on Vluzacn's fork (build 34) and compatible with both 32-bit and 64-bit platforms.


==Availability==
==Availability==

Revision as of 11:29, 5 February 2024

Svengine Svengine is a third-party GoldSrc GoldSrc branch using licenced code. It is a modified version of the GoldSrc engine that was introduced around version 5.0 of Sven Co-op Sven Co-op and has enhancements such as allowing larger levels, higher entity limit, Hor+ FOV support, improved audio via FMOD and increased engine limitations.

Features

Feature list from the Sven Co-op official website

  • Engine
    • New game and server launchers for improved functionality.
    • Increased limits for various engine core parameters, such as base decals, beams, dynamic lights, edicts, frame rate, heap memory size, models, sounds, and more.
    • Increased limits for map-related parameters, such as brushes, leafs, models, nodes, planes, textures, world size, and more.
    • Enhanced networking changes, including IPv6 support, increased network rate, datagram length, entities per packet, user message size, and more.
    • Various engine settings and log improvements.
  • Tools
    • Custom fork of ZHLT 3.4 map compiler tools designed specifically for this particular branch. Based on Vluzacn's fork (build 34) and compatible with both 32-bit and 64-bit platforms.

Availability

Tip.pngTip:The SDK for this branch has been released and is available under the "Tools" category on Steam, if Sven Co-op is downloaded.

Sven Co-op Sven Co-op

External links