Shaders in Tools\: Difference between revisions
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{{Orphan|date=January 2024}} | |||
The <code>Tools\</code> folder of <code>Source Materials.gcf</code> contains the following shaders: | The <code>Tools\</code> folder of <code>Source Materials.gcf</code> contains the following shaders: | ||
*[[LightmappedGeneric]] is used for 18 materials. | *[[LightmappedGeneric]] is used for 18 materials. | ||
*[[UnlitGeneric]] is used for the <code>toolsblack.vmt</code> and <code>toolsdotted.vmt</code> materials. | *[[UnlitGeneric]] is used for the <code>toolsblack.vmt</code> and <code>toolsdotted.vmt</code> materials. | ||
==Dedicated Shaders== | ==Dedicated Shaders== | ||
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* Used in only one material: <code>toolsskyfog.vmt</code> | * Used in only one material: <code>toolsskyfog.vmt</code> | ||
* Not found in released mod code. | * Not found in released mod code. | ||
[[Category:Shaders]] | [[Category:Shaders]] |
Latest revision as of 22:53, 21 January 2024

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January 2024
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January 2024
The Tools\
folder of Source Materials.gcf
contains the following shaders:
- LightmappedGeneric is used for 18 materials.
- UnlitGeneric is used for the
toolsblack.vmt
andtoolsdotted.vmt
materials.
Dedicated Shaders
The following shaders are more or less exclusively used for this folder:
SkyFog
- Used in only one material:
toolsskyfog.vmt
- Not found in released mod code.