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Trigger: Difference between revisions

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Several other trigger entities [[:Category:CBaseTrigger|also exist]].
Several other trigger entities [[:Category:CBaseTrigger|also exist]].


== See Also ==
== See also ==
* [[Triggers]]
* [[Triggers]]

Revision as of 02:07, 9 January 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CBaseTrigger
CBaseToggle
CBaseEntity
C++ triggers.cpp

trigger is an e2 available in all Source Source games. It's is a generic trigger entity.

As an entity prefix, trigger entities are spatial volumes (in other words, brushed-based entities) which trigger outputs depending on what touches them and how.

The two most common triggers are:

Several other trigger entities also exist.

See also