Grenade ar2: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history
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[[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|Submachine gun grenade.]] | [[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|Submachine gun grenade.]] | ||
Revision as of 08:45, 8 January 2024
grenade_ar2 is an e0 available in
Half-Life 2. This is the grenade created and launched by the SMG alt-fire. It is not affected by the gravity gun. Despite the name, it is not related to the AR2, which emits a prop_combine_ball for secondary fire.
ConVars/Commands
| Cvar/Command | Parameters or default value | Descriptor | Effect |
|---|---|---|---|
| sk_smg1_grenade_radius | 250 | Hammer units | Radius inside which to damage objects, when a grenade explodes. |
| smoke_trail | 1 | 0 disables, 1 enables | Leaves a small smoke trail behind SMG grenades. |
FGD code
[Todo]
Keyvalues
Inputs
