Func passtime goalie zone: Difference between revisions
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==See | ==See also== | ||
*[[func_passtime_goal]] - Players or passtime balls that touch this entity will cause a score for whichever team touches it. | *[[func_passtime_goal]] - Players or passtime balls that touch this entity will cause a score for whichever team touches it. |
Revision as of 09:35, 8 January 2024
func_passtime_goalie_zone
is an e2 available in Team Fortress 2.

- The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Entity description
Award bonus points to anyone who intercepts or steals the jack in the zone.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Outputs
See also
- func_passtime_goal - Players or passtime balls that touch this entity will cause a score for whichever team touches it.