Func passtime goalie zone: Difference between revisions

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{{O Targetname}}
{{O Targetname}}


==See Also==
==See also==
*[[func_passtime_goal]] - Players or passtime balls that touch this entity will cause a score for whichever team touches it.
*[[func_passtime_goal]] - Players or passtime balls that touch this entity will cause a score for whichever team touches it.

Revision as of 09:35, 8 January 2024

func_passtime_goalie_zone is an e2 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

Entity description

Award bonus points to anyone who intercepts or steals the jack in the zone.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs

See also

  • func_passtime_goal - Players or passtime balls that touch this entity will cause a score for whichever team touches it.