Tf halloween pickup: Difference between revisions

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m (Reordered Outputs.)
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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{{tf2 point|tf_halloween_pickup}}
{{this is a|e0|game=tf2|name=tf_halloween_pickup}}


{{code class|CHalloweenPickup|entity_halloween_pickup.cpp}}
{{code class|CHalloweenPickup|entity_halloween_pickup.cpp}}

Revision as of 09:31, 7 January 2024

tf_halloween_pickup is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
C++ In code, it is represented by theCHalloweenPickupclass, defined in theentity_halloween_pickup.cppfile.

Entity Description

A Halloween-styled Health kit used in Halloween Events.

Keyvalues

pickup_sound ([todo internal name (i)]) <string>
Sound played when this entity is touched.
pickup_particle ([todo internal name (i)]) <string>
Particle displayed when touched.


Inputs

Outputs

OnRedPickup
Fired when a RED player touches this entity.
OnBluePickup
Fired when a BLU player touches this entity.