Dangerzone controller: Difference between revisions

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{{csgo point|dangerzone_controller}}{{DZupdate}}
{{this is a|e0|game=csgo|name=dangerzone_controller}}{{DZupdate}}


Danger Zone Controller entity for mission-driven bomb explosions
Danger Zone Controller entity for mission-driven bomb explosions

Revision as of 09:28, 7 January 2024

dangerzone_controller is an e0 available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{csgo}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Counter-Strike: Global Offensive.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

It's one of many new entities added with the CS:GO Danger Zone Danger Zone update.

Danger Zone Controller entity for mission-driven bomb explosions

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Enabled (dz_enabled) <boolean>
Must be enabled when placed in the map
Suppress Bomb Alert (dz_suppressbombalert) <boolean>
Disable if you need to generate alerts for players to activate their tablets
Mission Controls Explosions (dz_missioncontrolled) <boolean>
Must be enabled for mission scripting flow to control explosions