Tf projectile pipe: Difference between revisions
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Warning:
In code, it is represented by the
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Kestrelguy (talk | contribs) m (updated template usage.) |
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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{{lang|Tf projectile pipe}} | {{lang|Tf projectile pipe}}{{this is a|e0|game=tf2|name=tf_projectile_pipe}} | ||
{{tf2 | |||
{{code class|CTFGrenadePipebombProjectile|game/shared/tf/tf_weapon_grenade_pipebomb.cpp}} | {{code class|CTFGrenadePipebombProjectile|game/shared/tf/tf_weapon_grenade_pipebomb.cpp}} |
Revision as of 09:26, 7 January 2024


tf_projectile_pipe
is an e0 available in Team Fortress 2.

- The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

CTFGrenadePipebombProjectile
class, defined in thegame/shared/tf/tf_weapon_grenade_pipebomb.cpp
file.
Description
tf_projectile_pipe is the projectile fired by grenade launchers. It is a physics object and explodes either on a timer or when it hits an enemy player or building.
Keyvalues

Inputs

Outputs
